Commonwild × Lebeer Studios

People Choose Stories.

Every day, billions of people choose stories over interruption.
The opportunity for brands isn't to create more content.
It's to create stories worth choosing.

The Landscape

Let's look at what's already happening.

The boundaries between advertising, entertainment and culture are disappearing. The opportunity is no longer to interrupt audiences, but to create something worth their time.

Nike Doesn't sell trainers. It tells stories about human potential. Watch ↗
Apple Doesn't sell technology. It tells stories about creativity. Watch ↗
Red Bull Doesn't sell energy drinks. It creates entertainment. Red Bull TV ↗ Watch ↗
Rolex Doesn't sell watches. It amplifies people and initiatives driving lasting impact across generations. Perpetual Planet ↗

The brands that endure are not remembered for their campaigns. They are remembered for the stories people choose to follow.

CraftCinematic storytelling, built for brands.

02 The Problem

Attention has become the world's most competitive marketplace.

People remember the stories that move them. They return to the worlds they feel part of. Attention can be bought, belonging has to be earned, and it is belonging that brings people back.

03 The Opportunity

The future belongs to those who create, not simply communicate.

They build audiences, create communities, and develop stories people choose to follow. Entertainment has become one of the most powerful ways to build relevance, foster connection and create long-term value.

04 Our Solution

Entertainment-first storytelling.

  • 01 Original formats
  • 02 Documentary series
  • 03 Branded entertainment
  • 04 Cultural storytelling platforms

We don't start with the format. We start with the story.

05 What does this look like?

The format follows the ambition.

One story, many possible shapes. Every story lives differently.

Documentary series
Branded entertainment
Live experience
Creator partnership
Cultural platform

Where stories live

Cinema Streaming Broadcast Social Owned channels Live & experiential Festivals Press & earned

In the press

A story the world is watching.

Rene Magritte (Pierre Gervais) uncovers a killing in This Is Not A Murder Mystery
Photograph: Channel 4 / The Guardian

This Is Not A Murder Mystery

A surrealist whodunit set in 1936, where Magritte, Dali and Man Ray are trapped on an English estate and every killing restages one of their paintings. Sold into more than 20 territories, and featured by The Guardian as a lavish, art laced piece of Belgian cosy crime.

Original idea & co-direction by Matthias Lebeer

Read in The Guardian ↗ Watch the trailer ↗

06 Proof

Stories that travelled.

This Is Not A Murder Mystery

Sold in 20+ countries. Reaching 200M+ viewers.

Concept development & direction by Matthias Lebeer

Watch ↗

GT Academy

Cannes Golden Lion winner. International TV franchise, later adapted into Sony Pictures' Gran Turismo.

Concept development & direction by Matthias Lebeer

Watch ↗

Atelier Nespresso

A global culinary storytelling platform featuring Michelin-starred chefs.

Concept development & direction by Matthias Lebeer

Watch ↗

Rolex Perpetual Planet

Exploration, conservation, and purpose-driven storytelling.

Concept development & direction by Matthias Lebeer

Watch ↗

The Balvenie

Storytelling built on craftsmanship and heritage.

Concept development & direction by Matthias Lebeer

Watch ↗

Nikon

Stories built around photographers and creativity.

Concept development & direction by Matthias Lebeer

Watch ↗

07 The Return

A story is an asset, not a cost.

A campaign ends when the budget does. A story keeps working, compounding audience, relevance, and value long after launch. That is the difference between spending on content and investing in it.

01

Partnerships & co-funding

Owned IP and platforms attract co-producers, broadcasters, and platforms who share the cost, and the risk.

02

Sponsorship & revenue

A returning format can carry sponsors, integrations, and licensing, turning content into a revenue line, not just a line item.

03

Commerce & conversion

Story builds the affinity and intent that sells, through placement, shoppable extensions, experiences, and merchandise.

04

Content extension

One story becomes many assets, a series, social cut-downs, shorts, audio, live, lowering cost-per-asset and stretching its life.

05

Equity & shelf life

Unlike a campaign that expires, a story platform compounds, audience, search, and cultural relevance built over years.

06

Audience ownership

Build a community and a first-party audience you own, reducing reliance on rented, paid media.

Whether for a company, a city or a nation, it's about creating relevance that lasts. Media that pays for itself. Stories that travel.

08 Why this works

The Storytelling Studio is born out of a shared passion for honest stories.

Nayla Chacra

Nayla Chacra

Executive Creative Producer

Lebanese-Belgian, based in Dubai. A strategic and hands-on partner with two decades of experience across documentary and branded content. Transforming creative ideas into commercially viable projects, bringing together brands, partners, talent and distribution with a clear focus on strategic value.

Matthias Lebeer

Matthias Lebeer

Creative Brand Strategist

British, Belgian born, based in London. Storyteller, creative strategist and format creator bringing cinematic craft to every story. Working at the intersection of brand strategy and creative storytelling, he helps shape narratives that are as strategically meaningful as they are emotionally engaging.

We are a speedboat, not a tanker.

Let's find your story

Every brand has products. Not every brand has a story people want to follow.

Let's build yours.